Introduction to Adobe Animate/Flash
ACE – Technical Workshop Descriptor
Libby Bass Technical Instruction Area: Animation Academic Programme/Level/Workshop code:
Animation Focus SK01 Date: From 28.03.19 10.00-17.00 Room Number: 2G11 Pre-requisites/Skill Levels/Workshop Preparation:
It's a good idea to have a play on Animate and watch any training videos if possible before attending the workshop. Students must bring: A portable hard drive or large capacity pen drive to save files Language and Vocational Terms Introduced: Keyframes Tweening Symbols Frame by Frame Pose to Pose Straight Ahead Key Processes/Technologies Covered: Exploring the Animate interface and drawing techniques and keyframing. Animation techniques such as walk cycles, looping. Animation principles such as weight, timing and looping. Duration of Workshop: 1 Day Handouts/Tutorial
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The workshops Aims Are :
To introduce the students to Adobe Animate, giving them a basic understanding of the interface and pipeline. To demonstrate the capabilities of Animate and point students in the right direction to online tutorials and resources. To introduce students to frame by frame walk cycle techniques within the Animate software. To develop skills and understanding in animation principles such as weight, timing and looping. About Animate
Adobe Animate is a digital multi media platform for creating graphics, animations and games. Adobe Flash Professional recently changed it's name to Adobe Animate. It is widely used in the animation industry, and Bristol companies using Animate include Aardman Animation, AProductions, Rumpus and Sun & Moon to name a few. Other notable users further afield include DHX Media Vancouver for productions including Pound Puppies and My Little Pony: Friendship is Magic, Nickelodeon Animation Studios for Wow! Wow! Wubbzy! and Happy Tree Friends. Animate is vector based and is great for cut-out and hand drawn animation! You can also import artwork for other applications such as Photoshop and TVPaint. Technical Learning Objectives: Students will be introduced to the Animate interface and basic tools. This workshop will concentrate on the drawing tools and setting animation keys. Students will create a walk cycle animation using the key-frame and animation techniques within the software. At the end of the workshop students should have an understanding of Animate and it's capabilities and be able to create a simple animation. Links to Relevant Websites |
UWE Student Films - created in Flash
Walk Cycle References
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Online Animate/Flash Tutorials |
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Descriptor entry last modified on --/--/2012